I agree with John1. Machine damaged.
Tip for the day: Machine damage covers all Machine Doubling events that happened during the striking process. So terms Ejection doubling, stutter strike, die movement and other terms, all fall under the machine damaged term. I used to list them separately, but they are all from the same cause.
Tip for the day: Machine damage covers all Machine Doubling events that happened during the striking process. So terms Ejection doubling, stutter strike, die movement and other terms, all fall under the machine damaged term. I used to list them separately, but they are all from the same cause.































